Forum adverts like this one are shown to any user who is not logged in. By filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you: • No adverts like this in the forums anymore. • Times and dates in your local timezone. • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance. • Email notifications for threads you want to watch closely. • Being a part of the oldest wargaming community on the net. If you are already a member then feel free to. I would second the request for 2nded-Tau. My dream list: ---The draw-a-line rail weapons from leaked 6th ---Deepstriking drone clouds, random (or possibly set-by-army) --- Bonuses for kroot if they wipe out an enemy squad in HtH, to represent the cannibalism ---The ability for ethereals to call in Air-caste bombing runs a-la-Dawn of War ---Alter fire warriors so that if they're on overwatch, they become an unholy thing of plasma-filled terror if you cross their path. ---LOTS more mercenary and allies options. ---Ability for all suit pilots to enter/exit their suits when not in HtH combat (Just like ejection system, but not automatic if destroyed in combat) ---Tons more suit weapon options, possibly drawn from FW special suits Dunno any other ideas atm though. I think a good rule of thumb for 2nding a codex or unit is to make it awesome and slightly ridiculous. Quick update. I've been on holiday so all I've been up to is reading rules and completing my 2nd codex collection. A happy surprise was finding a huge pile of 2nd ed era White Dwarfs round my boyfriend's parent's house which I had thrown out ages ago so very helpful reading. Our core members are digging out their older models to add to their armies and painting newer ones according to the style of the time. We also have a Squat player who is VERY enthusiastic about the short beardy ones and is converting up more models. Hoefully we can get a game or two in before 6th ed arrives so the real work can begin. Timd wrote:Our group was working on 2nd edition v2.5 rules when 3rd edition came out. 3rd was so bad we quit playing, but 5th was a huge improvement and I'm hoping that 6th will be better (assuming most of the leaked rules are used). Warhammer 40k Rulebook Pdf 7thPDF Warhammer 40k rulebook 8th edition. Edition rulebooks quite the 6th edition warhammer 40k rulebook pdf. Warhammer 8th Edition Review By Dan Lee Last. Scribd - whonet - browse and read eldar codex 6th edition scribd eldar codex 6th edition scribd dear readers, when. Edition download warhammer 40k eldar codex 6th edition download find loads of the warhammer. Pdf download apocalypse imperial guard vs eldar 40k battle.eldar codex 6th edition review. Missions We did the same. I had all the 3rd and 4th edition codices converted to 2nd editition word documents (squats too). I think I still have those. I'm pretty sure I can still think in 2nd edition, it was the edition I did most of my work with. I might still remember every obscure rule that existed.
Warhammer 40k PdfsI basically have no life right now so I would be highly useful if you wanted my help. The problem is I might forget about this when something else comes up, so you'd have to email me ([email protected]). There are some things we should talk about too. Like are you trying to revive 2nd for real (and thus probably getting banned in some way) or trying to make a conversion file so people who play 5th can make it more like 2nd? Because 2nd was good, but 5th made a few things better. If you somehow made a YMDC forum for 2nd edition i'd gladly answer things there whenever I can. Are we allowed to post on YMDC for older editions? Just let me know if you want my help I guess, step 1. Warhammer 8th Edition Rulebook PdfDamn being at work and not having access to everything!! There were 3 force weapons, axe (10 pts), sword (10 pts), and rod (15 pts). All were wargear cards, all added mastery level to your strength. Axe and sword held 1 force card, rod held 3. Axe and sword could expend that held card for an additional save modifier on hits (-3 ax, -2 sword i think). I don't think rod could expend like that. Automatically Appended Next Post.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |